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Worksheet 3 - Modeling From a Reference Image

Create a new scene

This is important as we are now using multiple files and need to keep them together.

Model a Pear

In this worksheet we will model from a reference image, we will make a low poly pear, but this technique is very useful for accurately modeling anything from 2D reference images.

Import reference image

You can work from sketches for your own project, but we will work from a photo.

We will use this front view of a pear, for more complex models you may also want to use a top and side view.

Pear image

Create a reference image plane

In Maya

Create a cylinder

X-Ray mode

You can now enter X-Ray mode so you can see through your cylinder.

Vertex mode

Or, if you want to work more quickly you can hold down the right mouse button, then move it and let go over the vertex button.

Scale the edge loops

We can now scale down the vertices to match the shape of our pear reference.

Do not use the right hand red square, as it will only scale the shape in one dimension

Check your work

Before we go further we now want to check our model in perspective view to make sure it looks OK.

Add extra detail

We can now add extra edge loops to improve the model.

Smooth

Your pear will look quite faceted, with hard corners, you may like this low poly look or you can soften the edges to make it appear rounder.

Top and bottom

As we are making an organic object, we do not want it to be too perfect.

Stalk

We can now move onto the stalk, modeling it as a separate object.

To make this we will first create a curve, then extrude a polygon following the path.

Curves

Select the EP curve tool in the Curves tab.

Polygon

Double click to make a polygon disk.

Extrude

The disk and curve should now be selected

Now we need to add some divisions

If you like, you can now scale and adjust edges and vertices on the stalk to make it look more natural.

Hide

When you have finished, you can hide the reference image by selecting it and pressing "h" (select it the outliner and press "h" to show it again).

Save you work.